Jul 12, 2021

What is the point of the UK Carrier Strike Group?

We have recently been told that the United (for now) Kingdom's newest aircraft carrier, the HMS Queen Elizabeth, will be sailing to the South China Sea at the head of her carrier strike group. There she will engage in what the Americans call freedom of navigation operations, or to put it in terms that might have been used by former UK defence secretary and tarantula enthusiast Gavin Williamson, telling China to shut up and go away.

This will be the first big foreign outing of the new UK carrier, the largest ship ever built in the British Isles. The ship alone cost some £3 billion, not including the staggeringly expensive and troubled F-35 aircraft it operates. But what are they getting for their money? Does the carrier strike group represent a meaningful power projection capability for Britain, and if not, what is the point of the whole thing?

I used to get money for writing this kind of thing, but these days all I have is this blog and the occasional desire to indulge myself. So here goes.



**

If you think about carrier air operations, you'll probably think of the US Navy. The USN has commanded the oceans of the world pretty much since the battle of Midway, and a single United States carrier strike group has more surface combat power than most navies, and operates an air wing bigger than most national air forces. No other country can deploy fighting power like this, but then again, many nations with air forces smaller than a US carrier air wing can provide their citizens with education and basic health care, so obviously there are some tradeoffs.

When the Royal Navy started the Queen Elizabeth -class project in the 1990s, the goal was obviously not to replicate their former colony's task forces. But an independent carrier strike capacity would hardly have seemed like an impossible pipe dream, since the Falklands War was barely a decade old.

In 1982, Britain responded to the Argentinian invasion of the Falklands by sending a naval task force to retake the islands. Built around the STOVL carriers HMS Hermes and Invincible, the task force consisted of two LPDs, eight destroyers and fifteen frigates, as well as submarines, support ships and auxiliaries, totalling 127 ships, including 62 merchant ships taken into service. In terms of surface combatants, the entire Royal Navy of 2021 is smaller than the Falklands task force, with a total strength of six destroyers and thirteen frigates.

In the South Atlantic, the UK task force faced a navy that never attempted any serious operations against it, and a decrepit air force equipped almost entirely with 1950s aircraft and lacking any meaningful aerial refueling capacity to facilitate long-range attacks on the Royal Navy. With the enemy navy effectively absent, the task force could optimize its defenses against anti-ship missiles and air attacks with cannon and unguided bombs; the highly capable Sea Harrier force operating from the carriers was a huge asset.

Despite these severe drawbacks, the Argentinian air force fought their antiquated equipment with exceptional skill and élan, and inflicted considerable casualties on the UK force. Two destroyers, HMS Sheffield and Coventry, were sunk, and HMS Glasgow was disabled by a bomb that failed to explode. Two County-class destroyers, HMS Antrim and Glamorgan, were also heavily damaged by air attack. So against an obsolete air force and no surface or submarine threat, the task force lost three out of eight destroyers, and two frigates were also sunk. Transposed to today's Royal Navy, these would be crippling losses. Even at the time, they threatened the success of the whole operation.

**

Carrier Strike Group 21, as it is called, sailed for China led by, obviously, HMS Queen Elizabeth, accompanied by two Type 45 air-defence destroyers and two Type 23 anti-submarine frigates. They are joined by a destroyer and frigate from NATO allies, because sending three UK destroyers would have meant dispatching fully half of the Royal Navy's destroyers to Asia, so two destroyers and two, perhaps three, frigates are pretty much the maximum for an operation like this.

This is not a force that has any real staying power on independent operations. No doubt, the Sea Viper SAM system on the Type 45s is very capable, although there are always risks involved in relying on a single system; in the Falklands, the Sea Wolf point-defence missile system twice crashed under attack, leading to the loss of HMS Coventry. In the case of the Carrier Strike Group, one fluke incident like this would easily be enough to damage, even disable, one of the carrier escorts. 

And that's just the air threat. When we think about the rumored abilities of Swedish diesel-electric submarines to sink a US supercarrier, and the expectation that the technology will continue to spread around the world, how sanguine can anyone be about the anti-submarine capabilities of the carrier group? Again, the group is so tiny that a single torpedo hit can do huge damage. Or indeed one anti-ship missile getting through. Then consider this tiny force facing several simultaneous threats, or an asymmetric attack like the kamikaze speedboat that disabled the USS Cole

If even one escort is severely damaged, can the carrier group continue to operate? Let alone if one of them is sunk. Two destroyers and two frigates means no redundancy, and even in the case of a damaged ship, would it be sent off on its own to seek repairs, or would the entire force have to withdraw? And yet the Royal Navy can't realistically field a larger force. The Falklands experience should have driven home that naval operations against an enemy with severe deficiencies, able to present only a limited, one-dimensional threat, will result in casualties. And yet the Royal Navy is fielding a carrier strike group that can't sustain any.

**

Frankly, the idea that the new fleet carriers provide the UK with an independent global striking capacity is ludicrous. The Royal Navy doesn't have the ships to deploy a carrier group that can face any real opposition without neglecting not only its duties to NATO, but also the defence of the British isles. For that defence, the carriers are next to useless. Without a capable escort, the UK carrier group is as vulnerable in the Far East as the previous HMS Prince of Wales, sunk by Japanese air attack in 1941, was.

For operations other than war, like humanitarian assistance or evacuations and suchlike, an amphibious assault ship or a light carrier like the retired Invincible class would be far more capable than a fleet carrier. Such ships could also have operated the Sea Harrier, a very capable combat aircraft that proved itself beyond doubt in the Falklands and was since modernized to carry the AIM-120 AMRAAM missile for a full BVR air combat capability; much better value for money than the F-35. I have a vague memory that the Finnish air force at one time evaluated the Harrier, but apparently they didn't appreciate its qualities since it never made it onto their fighter short-list. I don't know why that was.

So what can the carriers actually do? Literally the only thing they are good for is participating in the US's Forever War. Both of the Queen Elizabeths can take the place of a US fleet carrier in their rotation of supercarriers; with US sea and air control, the minimal escort the Royal Navy can provide will be more than sufficient, and even though the UK carriers have considerably less striking power, they can take some of the strain off the already chronically overstretched US Navy. The point of the much-heralded Asian cruise is purely to demonstrate that Britain would be a loyal ally in any US-led confrontation with China.

The carriers even compare unfavorably with Trident. The UK has an independent submarine-based nuclear deterrent; although they rely on the US for servicing the missiles, the operation of the weapons is completely in British hands. Whether the nuclear deterrent provided by Trident is worth having, especially at considerable cost, is a question for the British tax-payer. But you can make a case for Trident providing the UK with an actual independent capability - especially if you remember what it's actually for. The carriers, on the other hand, produce nothing even as useful as Trident.

One argument that's been put forward for Trident is that being a nuclear power guarantees Britain "a seat at the top table" in international politics. Whether that's worth the massive expense is a whole other question, but in essence, this is also what the carriers are for: they provide a capacity for Britain to contribute to US power projection. Presumably this will come with the same advantages that accrued to the United Kingdom from their participation in the US forever wars in Iraq and Afghanistan - whatever those advantages are. This need to appease the USians is, of course, made all the more urgent by Brexit.

**

So what is the point of the UK Carrier Strike Group, then? There isn't one. It's a colossally expensive, pointless exercise in flag-waving and playing at being a world power. If the UK actually wanted a credible independent power projection capability, it would require heavy investment in a much larger navy and naval air force. Instead they play at being Americans.

The UK fleet carriers represent a shameless waste of money in pursuit of an appearance of world power. A naval Brexit, really.

Jul 5, 2021

Here I Stand by email: Turn 4 (1532-1535) - Perfidious Albion

Welcome to Turn 4 of our megalomaniac game of Here I Stand by email! After two dramatic opening turns, Turn 3 was a bit of a breather; reculer pour mieux sauter. The Habsburg leap to 18 VP in the New World phase got everyone's attention, especially with Schmalkalden just around the corner!

At the end of Turn 4, we begin checking for a Domination Victory (23.3): if any player has 5 VP more than anyone else, they win! The normal victory conditions all still apply: 25 VP, controlling enough keys or converting 50 spaces to Protestantism. As things stand, there's an outside chance of the Habsburgs winning outright at the end of this turn, if Schmalkalden and the New World go their way. I can't help thinking it would be a bit anticlimactic for the game to end in the New World phase.

Here's the situation at the end of Turn 3.

Diplomatic situation:

France is allied with Scotland
The Hapsburgs are allied with Hungary-Bohemia

Victory points:

Protestants 6
England 11
France 15
Papacy 17
Hapsburgs 18
Ottomans 18

Protestant spaces: 22
(victory points Papacy 9 - Protestants 6)
Protestant English home spaces: 1 (0 VP)

Cards removed from the game:

Luther's 95 Theses
Peasants' War
Barbary Pirates
Defender of the Faith
Clement VII
Paul III
Marburg Colloquy

Explorers removed: Narváez (-1)


**

This turn, a third reformer enters play: none other than Jean Calvin of Geneva, taking the number of Protestant spaces to 23. The Protestants also receive the services of all four French-language debaters: Calvin, Guillaume Farel, Nicolas Cop and Pierre Olivétan. There's also eleven new cards to add to the deck, but since the English Reformation isn't underway yet, that's all the new stuff for this turn.

In the New World Riches phase, we figure out what happens to New World conquests and colonies. The French result for their colony is Galleon, which means no card, but the colony survives. The Habsburgs get a result of Depleted 1 for the Incas, and NE for their Aztec conquests; so the Habsburgs get one bonus card, but the Inca conquest is moved to the VP box on their player card, and will provide no more extra cards.

So this is how many cards everyone starts the turn with:

Ottomans: dealt 5, kept 2, total 8
Hapsburgs: 6, 2, 9
English: 4, 1, 6
French: 4, 1, 6
Papacy: 4, 1, 7
Protestants: 4, 1, 6

**

With the cards dealt, we head into the Diplomacy Phase. Speaking of the English, the Henry's Marital Status marker is currently on the Ask for Divorce space. This means that Henry VIII can try to persuade the Pope to grant them a divorce in this Diplomacy phase (9.1, p. 11). If they're succesful, Henry's Marital Status advances to Ann Boleyn, allowing the English player their first roll on the Pregnancy Chart.

The Ottomans got the announcements started with an alliance to France; the Habsburgs announce no deals. England announces a divorce for Henry VIII, at the cost of a card draw to the Papacy, and an alliance with France. France confirms these alliances, and the Holy See confirms the divorce and card draw. This means the English Reformation starts next turn, the Habsburgs get a 2 CP discount on their next declaration of war against the English, and we get to roll on the Henry's Wives Pregnancy Chart. Alas for Henry, the result is a 1, meaning his marriage with Anne Boleyn is never consummated.


Since there are no wars, prisoners or excommunications, we can skip straight to the war declaration phase, where the Ottomans declare war on Venice. At this point, I noticed we had made a mistake in setup: there were only two naval squadrons in Venice, when there should be three. So I added the third squadron. The Papacy responds by playing Venetian Alliance, activating Venice and placing one Venetian regular and one Venetian squadron in Ancona: the Ottomans and the Papacy are now at war, and the Ottomans get a -1 VP penalty for Phony War against Venice. This puts me at 17 VP and the Papacy in the lead with 19!


There are no other declarations of war, so I pay for mine with The Wartburg. France then plays Venetian Informant to look at the Hapsburgs' hand, and I deploy Suleiman and five regulars to Coron. Charles V deploys to Salzburg with five regulars of his own, and England sends Brandon to Calais with five mercenaries. France, in turn, dispatches Montmorency and five regulars to Grenoble, and the Papacy declines to deploy.

**

I start the action phase by playing Auld Alliance for command points. First, a naval move takes Barbarossa and the Algiers corsairs to the Barbary Coast, the fleets in Coron to the Ionian Sea and the two corsairs in Scutari to the Adriatic. The Venetian fleets at Venice and Ancona attempt interceptions, but fail. A second naval move takes the corsairs in the Adriatic into the Ionian, and Barbarossa's fleet into the Tyrrhenian. The Papal fleet at Rome succesfully intercepts into the Tyrrhenian Sea, and is destroyed for the loss of one corsair. Finally, a cavalry unit is recruited in Scutari.

The Habsburgs play Michael Servetus, taking them to 19 VP and forcing the Protestants to discard Ransom.


England advances on the marital front, playing Six Wives of Henry VIII for a roll on the pregnancy chart. Sadly, the result is another 1, making Anne Boleyn's bonus irrelevant since the end result becomes 2 anyway: the King remarries, but no child is born. The French play Andrea Doria, activating Genoa as their ally and moving to 17 VP; the Papacy plays Calvin Expelled, removing the reformer of Geneva from play for the rest of the turn. The Protestants retaliate with Augsburg Confession.


The Ottomans play Julia Gonzaga as an event: any piracy hits in the Tyrrhenian Sea this turn will net us 1 bonus VP. On the Habsburg impulse, Cloth Prices Fluctuate, this time to their advantage, netting the Habsburgs and the English a card draw. The English play Macchiavelli: The Prince and declare war on the Habsburgs!


An English army of one regular and two mercenaries marches on Brussels from Calais, and the Habsburg garrison withdraws into the fortifications with a very strongly worded letter of protest. Brandon then leads four mercenaries and a regular from Calais to Antwerp, where the defenders similarly withdraw.

The French play their home card and roll on the château table, netting a victory point and a card. The Papacy plays Leipzig Debate, sending Eck to challenge the uncommitted Protestants in Germany. Eck draws Luther as his opponent and fails miserably, scoring only one hit to Luther's three. The Protestants flip Münster and Strasbourg, moving up to 7 VP and dropping the Papacy to 18. They then play Arquebusiers and commit Tyndale to translate more of the New Testament into English.

For my part, I play Diplomatic Overture for command points. We start by engaging in piracy against the Habsburgs in the Tyrrhenian Sea. The Habsburg fleet in Naples rolls against our corsairs but fails to score a hit. Barbarossa and his corsairs succeed spectacularly, scoring three hits and claiming the Julia Gonzaga VP for us as well, putting us in the shared lead with the Habsburgs with 19 VP, destroying the Naples fleet and getting us a card from the Habsburg hand! With the rest of the command points, we transport Suleiman and five regulars from Coron to Corfu, and Barbarossa and his corsairs sail to the Barbary Coast. The Venetian regular at Corfu retreats into the fortifications.


The Habsburgs play Holy Roman Emperor for command points, clearing the unrest in Innsbrück, sending an explorer to the New World and founding a colony in Cuba. The English play Printing Press, and use the first command point for an assault on Antwerp, which falls with no English casualties: the English are at 13 VP while the Habsburgs drop to 18. They then move all their fleets out to sea, recruit a mercenary in Calais and send out an explorer. France uses Professional Rowers to take control of Modena and recruit a mercenary in St. Dizier, and the Papacy invests the command points from Mercenaries Bribed into building St. Peter's, going back up to 19 VP.

The Protestants play A Mighty Fortress, but with Luther committed, they're forced to play it for command points, and they call a debate in German. Bucer and Contarini face off, but the Protestants play Here I Stand to substitute Luther and draw a card. Luther and Contarini both score two hits, sending the debate to a second round. Luther tags in Bullinger and Campeggio represents the Papacy; the Protestants win by one hit, but Campeggio's special ability nullifies the debate result. The remaining command point is used to translate more of the New Testament into English.

I play Shipbuilding for two command points, starting with an assault on Corfu: we take the fortress, but lose two regulars as casualties. That gets rid of my phony war penalty, putting the Ottomans in the lead with 20 VP. With the other command point, I move Barbarossa and his corsairs to the Ionian Sea.


In further naval affairs, the Habsburgs play Akinji Raiders as command points, building a fleet in Corunna and moving their ships from Seville into the Atlantic Ocean, Barcelona into the Gulf of Lion and the newly built ships into the Bay of Biscay. The English decline to intercept, and play Michelangelo to recruit a regular in Calais and two mercenaries in London. France launches a voyage of exploration with Gout, and the Pope uses Gabelle Revolt to build St. Peter's. The Protestants skip, and I play Potosi Silver Mines to build a fleet in Coron and a cavalry unit in Istanbul. The Habsburgs use Pirate Haven to build a regular in Taranto, and Charles marches his army to Linz. England plays Imperial Coronation, but as Charles isn't in Italy, the only result is the construction of an English fleet in Bristol. The French play Unpaid Mercenaries and remove the four Habsburg mercenaries in Navarre from play.

The Pope deploys a Papal Bull as command points, burning books in Germany with the lot and using Cajetan's debater bonus for an additional attempt. The Catholics strike out in the inevitable Leipzig, Regensburg and Strasbourg, losing the last two because of the Augsburg Confession penalty. However, they succeed in Salzburg and the electorate of Trier, dropping the Protestants to 6 VP and raising the Papacy to a joint lead of 20 with the Ottomans! The Protestants counterattack by playing Anabaptists to start a debate in German. Carlstadt faces off against Tetzel, and both score one hit for another tie. The last uncommitted papal debater is Aleander, who squares off against Oekolampedius and wins by two hits. With Aleander's special ability, that means the papacy gets to flip three spaces, and selects Regensburg, Hamburg and Bremen. I conclude my action phase by playing Janissaries and deploying four regulars to Istanbul.


The Habsburgs play Galleons as an event, placing the Galleon marker next to their (future) colonies on the board, and England and France skip. The Papacy presses their advantage, and plays Mercenaries Demand Pay to burn books in Germany, but they strike out in both Münster and Brunswick. The Protestants and Ottomans skip, and the Habsburgs play Plantations to further enhance their future colony. After this, everyone else skips, and the action phase is done!

**

Next up is the winter phase, where our troops return to their fortifications and our fleets into harbor. When playing by email, we've done this in impulse order, so I start by returning Suleiman and two regulars from Corfu to Istanbul, and recalling Ibrahim from Buda. Barbarossa and his fleets winter in Corfu. The Habsburg fleet in the Bay of Biscay returns to Corunna, while the Atlantic fleet sails to Gibraltar and the ships in the Gulf of Lion head for Palma; Charles marches back to Vienna, and the regulars in Taranto return to Naples. The English fleets in the Channel return to Calais, and the others to London and Bristol; the troops campaigning in the Habsburg Netherlands regroup in London, Antwerp and Calais. The French move one mercenary unit to Metz, making a stack of four, and everyone else in the field winters in Paris, as well as one mercenary from Rouen. Finally, the Venetian regular in Ancona returns to Rome.

The mandatory events for this turn are Schmalkaldic League and Paul III; Alessandro Farnese already ascended to the Papacy in Turn 3, but we've seen no sign of Schmalkalden whatsoever in the entire game. Well, now that it's the Winter Phase of Turn 4, it's time.


The Protestants now gain control of those home spaces they've managed to convert, get their military leaders, and are now a faction just like all the others, at permanent war with the Pope and the Habsburgs.

From now on, the Protestants get 2 VP for each electorate that's under their political and religious control, whereas the Habsburgs gain 1 VP for each that they control. So Trier stays Catholic and therefore under Habsburg rule, bumping them up to 19 VP, and the remaining five electorates add up to a Protestant total of 16 VP.

Finally, it's time for the New World phase. We place the Habsburg colony of Cuba in the appropriate spot, and start working out the voyages of exploration for each power. The Habsburg explorer is de Vaca (exploration rating 0), the English have sent Chancellor (1), and the French explorer is Cartier (3). Cartier's voyage is resolved first, and the modified roll is a 10: he can choose to attempt the circumnavigation, but opts to discover the Amazon river instead, taking the French to a shared lead of 20 VP. Both Chancellor and de Vaca return empty-handed.

Since no-one has enough victory points to end the game, it's on to Turn 5!

**

We got this turn started on December 27th 2020, and the diplomacy phase wrapped up on January 31st. The action phase started on Valentine's Day 2021, and lasted until May 11th, so it took just about three months. We resolved the New World phase on May 14th, so the whole turn clocked in at something like five and a half months.

**

Here, then, is where we stand at the end of Turn 4.

Diplomatic situation:

The Ottomans are at war with the Papacy
The Habsburgs are at war with England
The Habsburgs are at war with the Protestants
The Papacy is at war with the Protestants
The Hapsburgs are allied with Hungary-Bohemia
France is allied with Genoa
France is allied with Scotland
The Papacy is allied with Venice

Victory points:

England 13
Protestants 16
Hapsburgs 19
France 20
Ottomans 20
Papacy 20

Protestant spaces: 20
(victory points papacy 9 - protestants 6)
Electorates: 5 Protestant, 1 Catholic
Protestant English home spaces: 1 (0 VP)

Cards removed from the game:

Luther's 95 Theses
Peasants' War
Barbary Pirates
Defender of the Faith
Clement VII
Paul III
Marburg Colloquy
Michael Servetus
Calvin Expelled
Augsburg Confession
Julia Gonzaga
Schmalkaldic League

Explorers removed: Narváez (-1)