Showing posts with label Warhammer Fantasy Battle. Show all posts
Showing posts with label Warhammer Fantasy Battle. Show all posts

Jun 22, 2026

Warhammer Renaissance: Let's Paint Chaos Warriors

My main wargaming project right now is building a Warhammer Renaissance Chaos army from what I already own. I've already got some Khorne Daemons, and in Renaissance a Chaos army can be either Chaos Warriors, Beastmen or Daemons, or all three combined. Obviously that's the most fun, but at under 2000 points, it means the army has to be dedicated to only one Chaos god. So it turns out I'm building a Khorne warband.


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My first unit is some Marauder Horsemen. I've previously used the Samurai Rabbits from Eureka Miniatures' excellent Pond Wars range for my Stormbun Eternals and the Loyal Zootopian Lancers. Reading some Usagi Yojimbo gave me an idea, which led me to Warlord's Samurai Horsemen. I was originally going to field them as Rough Riders in 40k, but now they have the perhaps dubious honor of being the first full unit to join my Warhammer Renaissance Chaos warband.


Stillmania compels me to name each unit and provide them with a background, so:

The Moon Dancers

Long ago, in the land of Nippon, six samurai were so consumed by the way of the warrior that they lived only for battle and killing. Their daimyo, sickened by their bloodthirst, banished them from his service, making them rōnin, warriors without a master. As their infamy grew, no-one in Nippon would retain their services. And so the six rōnin headed north into the Chaos Wastes, where they dedicated themselves to Khorne and now ride under his bloody banner.


Six Marauder Horsemen with a standard bearer are worth 138 points.

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In addition to the horsemen, I also own a whole regiment of twelve Chaos Warriors, assembled and undercoated, who've sat on a shelf for so long that they were covered in a thick layer of dust.


Since our first game will be at 750 points, with a maximum points value per unit of 200, I can't field all twelve of them; ten Chaos Warriors add up to 180 points.


I think it's funny that I painted these specifically for Renaissance, which is basically an Oldhammer project, and I kind of accidentally made this the most grimdark unit I've ever painted. But I wanted them to look like proper fantasy villains, and I think I did.


The Scholars of Brass and Blood

Siegfried Totenbaum, High Professor of the Altdorf Polytechnical College, decided to experiment with an innovative new teaching technique called the group project. His students were divided into groups and told that their grade, and therefore their entire future, now depended on the success of their group project.

The first student death occurred two weeks into the project. Several fatal accidents followed, later escalating into outright murders and open warfare. Soon Totenbaum had been assassinated and the Polytechnical College was engulfed in flames. The only known survivors were a group of students who swore an oath to Khorne, overcame their enemies, and fled through the sewers as the College collapsed above them. They now roam the Chaos Wastes as warriors of the Blood God.

The obscure elven tome Totenbaum got his idea from, known by its Classical title Rota Magna, is believed to have been destroyed in the fire.

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Now all I need is a character to lead the army. A while ago, Archon Studios made a 28mm He-Man miniature game. I bought it on a whim; I watched the Filmation animated show religiously as a kid. So here I was, thinking that I need a Chaos Hero with something I can plausibly pass off as an Icon of Khorne from the magic item list - and I remembered I also got the Teela expansion.


I think she looks pretty good in Khorne's colors!


Of course we have to give her a name, so:

Thekla von Grauschädel

Born in the lowly hamlet of Grauschädel in Reikland, Thekla was sent to work as a maid for a local wizard. Slaving away in his household, Thekla developed a passionate hatred for her master and all magic-users. One of the older servants taught Thekla to read, and in the wizard's library, she found tomes with rituals for the destruction of magic-users. The wizard was such a brutal master that many of his servants soon joined a cult dedicated to his murder, and with young Thekla's leadership, he was soon dead and his manor burned to the ground. Thekla and the other servants fled into the woods, where she soon became their leader. The cult activities continued, and Thekla eventually drew Khorne's eye and earned his mark.

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Together with some Bloodletters, I now have a tiny Chaos army for Warhammer Renaissance, and I'm hoping to get to try a game soon!

Jun 8, 2026

Let's Paint Warhammer Renaissance

A while ago, I was introduced to Warhammer Renaissance. Bizarrely living on a Facebook page, it's a fan project to take the 4th-6th edition Warhammer Fantasy Battle rules and make them, well, better. I'm interested in trying it, as I should have some folks to play with, and more to the point, a huge pile of Warhammer Fantasy miniatures from back in the day. If Epic was my first love in wargaming, I did also own the 4th edition Warhammer Fantasy Battle box, but got to play far too little of it. This is as good a time as any to fix that.


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Making something out of my chaotic collection of Warhammer Fantasy miniatures is very appealing to me, both from the obvious financial standpoint, but also on a deeper level. As long ago as 2019, I read a blog post from a Warhammer hobbyist, written shortly before he passed away. It made me resolve to try to finish modeling projects before starting new ones, so I did: I built some Warhammer 40,000 armies and actually played games with them. I followed that up with a New Year's resolution to not buy any new miniatures in 2024, which I think I mostly kept.

Then in 2025, Legions Imperialis showed up, and I've really enjoyed painting and playing it. I also feel that I've gone about it a lot more responsibly: I have no untouched Legions kits in my collection, and the unpainted stuff all fits in a single Legions Astartes Battle Group box. I'm quite happy about this.

So now it feels like the next logical step in this process is to go back to all the Warhammer Fantasy stuff I've bought over the years, and try to build some workable armies out of that. I'm going to try to do this with an absolute minimum of new purchases. This will make a serious dent in my stash of unpainted miniatures, and that makes me feel quite good.

What's more, we're going to be approaching Warhammer Renaissance through Stillmania. For those of you who have yet to hear the good word, Stillmania is an approach to wargaming named after Games Workshop writer and designer Nigel Stillman. It's basically the antithesis of the current meta-chasing, win-at-all-costs tournament culture.

For me, Stillmania means coming up with heaps of fluff for my army, but especially in my current circumstances, it means that I'm building a Warhammer Renaissance army out of what I have, and playing that army. I'm looking forward to it.

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At a guess, I could probably build three, if not four, whole Warhammer Renaissance armies from what I already own. The easiest one to get into playable condition has to be Chaos; not just because the models cost a lot of points, but because I have so many of them already. For starters, I bought a Wrath and Rapture box back in the day, so I already have a bunch of Daemons we can get into Renaissance shape.

I started with the Juggernauts I'd painted earlier and once fielded in a game of 40k. I'd given them grey bases to match my 40k minis, but it didn't seem appropriate for fantasy models. So I came up with a sort of hell-themed basing scheme of Vermillion with a German Camo Black Brown drybrush:


I like it.


Yeenoghu got the same treatment, and while I was at it, I also painted the base of my Skull Cannon of Khorne to match, even though it doesn't exist in Renaissance.


I'm still kinda happy with the job I did on it, though, so maybe one day...

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Wrath and Rapture also came with Bloodletters, and this project finally gave me a reason to paint them.


I never really thought much of Bloodletters, but they're kinda growing on me. Here's a closeup of the flag for pride month:


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I'm very happy to have this project underway!

Jul 14, 2025

Let's Play Chaos in the Old World

Back before the pandemic, when I was looking for board games for our little group to try, I kept coming across the out-of-print Chaos in the Old World, and finally, I cracked and bought a second-hand copy.

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Chaos in the Old World is a four-player game where each player controls a Chaos God and tries to corrupt and destroy the Old World.


The board and components are excellent, but I do have one complaint: the miniatures. I like the design, but it's the War of the Ring problem again: they're made of soft plastic, so quite a few of them are bent out of shape, and some of the cultist models have lost their Chaos icons entirely.


Everyone gets three kinds of models: cultists, daemons and a single greater daemon. Cultists generate corruption tokens, and daemons can fight peasants and each other. Each turn, each player gets a set of power points they can use to summon models onto the board and play chaos cards.

There are three ways to win the game, and one way to lose it. First, each chaos god has a threat dial. If they do certain thematically appropriate things, they get to advance the dial; for example, if Khorne kills other gods' models, they get a dial token. If a player manages to advance their dial all the way, they win.

You can also gather victory points by dominating areas, that is, having enough models in them to exceed their conquest value. If a player gathers 50 victory points and no-one's maxed out their dial, they win.

You also get victory points from ruining areas. If an area has twelve corruption tokens on it, it becomes ruined, and everyone who chipped in corruption tokens gets victory points. If five areas get ruined, the game ends and the player with the most victory points wins.

Finally, there's a deck of Old World cards that represent random events in the world; when the deck runs out, the game ends, and if no-one has achieved any of the victory conditions, everyone loses! I like it.

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We decided the only thing to do was to try playing! We divided up the Chaos gods, and I shamelessly picked my personal favorite, Slaanesh.


At the beginning of the game, the map gets randomized a bit with various tokens scattered in the different areas. As Slaanesh, I was particularly interested in the Noble and Hero tokens, as I get to move my dial if I can place corruption tokens in areas with them. Luckily, one of the early Old World cards had a hero arise in the Troll Country.


I staked out a presence in Norsca to corrupt their nobility, and Tzeentch homed in on the warpstone in Kislev, where we had the first, inconclusive, battle of the game.


Over the first turn, we all homed in on where we thought our strengths would be. I started corrupting the north, and Tzeentch infiltrated Kislev and the Empire. Nurgle favors populous areas and focused on Bretonnia, while the Khorne player mistakenly thought he'd get to advance his dial by killing peasant tokens and carved a bloody swathe through the south.


I realized I was slightly hemmed in in the north, and made a play for Tilea in the south. Nurgle wanted it as well, and we got into a fairly epic fight, with both sides summoning their greater daemons.


Unfortunately for me, Nurgle was victorious, but some of my cultists survived to land a corruption token with the Tilean nobility.


Nurgle switched their attention to Estalia, Tzeentch invaded Norsca, and Khorne started making inroads into the Empire. Nurgle also continued to pile up corruption tokens in Bretonnia at an impressive pace.


Soon enough, we were ready for total destruction. The mechanics for ruination are interesting: everyone who's placed corruption tokens in the ruined area that turn gets victory points, and then the players with the most and second-most tokens in the area get a bigger points haul. It leads to some good scrambles as everyone tries to get in on the action. Nurgle's efforts bore fruit in Bretonnia, and Tzeentch led the way in blowing up Kislev.


The game was now definitely nearing its end. We only had one turn left, and it looked like a pretty foregone conclusion that I would be able to advance my dial to win. Meanwhile, several players were closing in on the 50-VP win condition, but if we somehow failed all of these, we'd actually all lose! So we decided to work together to blow up as much of the Old World as possible.


In the end, we ruined not only Bretonnia and Kislev, but also Norsca, Estalia and the Empire. I maxed out my dial and took the overall win, but all of the other players also exceeded 50 victory points, and we ruined five regions, which means that we fulfilled all of the victory conditions on the last turn of the game. So I feel like in that sense, we all won.


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I decided I'd do the same with Chaos in the Old World as I have with some other games, and paint the winning models. It took me such ages to finish writing this post that I painted all the Slaanesh models before it was done.


Since they are board game pieces, I wanted to make it very obvious which Chaos god they belong to, so pink and purple were the order of the day.

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We had a great time playing Chaos in the Old World. The mechanics are surprisingly smooth, and I really enjoyed the theme and the gameplay. Your choice of Chaos god does constrain your options somewhat, so I don't know, maybe this'll get repetitive after some point. I'd love to get the Horned Rat expansion, but it's only available second-hand for absolutely outrageous prices. But the base game itself is just an excellent time, and I highly recommend trying it.

Aug 31, 2020

28mm miniatures and conversion bits roundup

The bulk of our 28mm miniatures are obviously from Games Workshop; few other companies offer such a diverse range of models or similar value for money. However, now that I've returned to the 28mm hobby, it's been an absolute delight to discover so many companies around the world supplying both high-quality 28mm miniatures and piles upon piles of conversion bits. Over the last year or so, we've had the distinct pleasure of shopping with several of these companies, and it's high time I put together a list with some links.

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Statuesque Miniatures

Our Imperial army would be a lot more boring without Statuesque Miniatures and their heroic scale accessories line! The heroic scale female heads are perfect for head swaps with GW miniatures and other 28mm heroic minis, and I absolutely love them. Especially the beret and veteran heads are really good. The techno roider heads, on the other hand, go great with space marines and even Terminators. Highly recommended!

We also got Commissar Vespera Venko for our commissar collection, and I was very happy with the model - especially at such a competitive price!

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Bad Squiddo Games

Bad Squiddo miniatures are simply wonderful. Here's the Women's Land Army picnic and the lovely Time for Beer model in my Blood Bowl stands:



These are all excellent quality models, very characterful, and I will definitely be ordering more!

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Wargame Exclusive

Wargame Exclusive do a line of fairly spectacular character models who are, well, let's say especially suitable for a Slaanesh army. Here's my Dark Apostle and an Imperial Guard Commissar.


I'll be ordering some of their Mechanic Adepts to use as, well, Warhammer Tech-Priests. Frankly, the models are good enough that these folks could do original stuff as well.

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Brother Vinni

St. Petersburg's own Brother Vinni have a small range of good quality models I've quite enjoyed painting; below is our Imperial Guard captain and totally not Morrigan from Dragon Age.


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Eureka Miniatures

The invaluable Eureka Miniatures are where I got my Blood Bowl team and several of my Blood Bowl spectators, and their samurai rabbits provided the essential components for my Stormbun Eternals and Zootopia's finest. They were also kind enough to send us some complimentary frogs, one of whom is in the stands. I really like their models: they're full of character and very decently priced.

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Oathsworn Miniatures

Speaking of my Blood Bowl stands, I ordered several figures from Oathsworn Miniatures for them, and I have to say that out of all the miniatures I've ever gotten my hands on, I think these may be the best. I posted a bunch of pictures already, but in addition to my spectators, I've also got a Dandy Highwayfox and a fantastic Badger Mercenary waiting in case someone wants to play Burrows and Badgers. These are simply brilliant miniatures, and I think everyone should own at least one.



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Victoria Miniatures

I can't say enough good things about Australia's Victoria Miniatures: their infantry models and conversion bits are fantastic, as are their character models. I also bought and painted one of their vehicles as part of their brushfire fundraiser, and it's a really good kit too.


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Anvil Industries

Another excellent company, Anvil also produces character models and top-notch infantry bits. Several of our Rogue Trader characters are built from Anvil bits, and they are simply a delight to work with.



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Reaper Miniatures

Reaper have been around long enough that they hardly need me to advertise them; hell, they even have a Wikipedia page. What I can tell you, though, is that their very affordable plastic Bones range is pretty decent, and paints up quite nicely with Vallejo paints. I've got a couple of their models in use as Heralds for my daemons, and some Eastern Mouslings in my Blood Bowl stands and Burrows and Badgers warband. They're good value for money and in my experience, perfectly usable in 28mm games.

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Perry Miniatures

The Perry brothers should need no introduction: I've got several of their boxed sets and they are absolutely excellent, and they're also the go-to source for horses. I'll show off what I've done with them as soon as those projects are finished!

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Raging Heroes

A French company who specialize in female miniatures. I've bought several of their models, and I have two mildly critical observations to make. The first is that to some extent Raging Heroes are victims of their own marketing. Their miniatures look amazing online, but when you actually get them, they're, well, a lot less heroic than they looked in the pictures. I've found them to be surprisingly small. The second problem is related: the models are very fiddly, even annoyingly so. I've still got one of them lying around unfinished because I straight up lost its other arm. This does not usually happen. No other 28mm models have been anything as flat out annoying to assemble. Especially the metal models are annoying. Then again, I got some resin Davidians, and they're brilliant.



So I'm kind of on the fence here: when the models are good, they're very good, but then they have to be for the amount of trouble they are!

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Warlord Games

The place for World War II miniatures, Warlord Games's flagship product is Bolt Action, a 28mm WWII miniature game that's also an excellent source of Imperial Guard infantry and vehicles. Here's a Panzer IV next to some GW metal Sisters for scale:


And here's my latest purchase: the cutest little Renault FT.


I love Warlord Games tanks, and will definitely be buying more of them. The resin ones are good; the hard plastic ones are excellent.

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Sloppy Jalopy

I bought a Sloppy Jalopy BMP-2 via Sally 4th, and I'm very happy with it!


You can see it painted up here.

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Sally 4th

A UK company with a line of fantasy football accessories, I've got their crowd waiting to get into my Blood Bowl stands. They're very good quality miniatures.

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Kromlech

A Polish company, Kromlech are a great source for conversion bits, especially for Marines (the "Legionary" line); my Terminator Inquisitor has a Kromlech power maul. They also do some pretty neat Ork stuff, I've got an Orc Commissar lying around, waiting for my Blood Axes to show up...


High quality miniatures and bits, definitely recommended!

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Zealot Miniatures

I've used several Zealot conversion bits and been very happy with them. My Tech-Marine has a servo arm and power axe from them, and I've been meaning to order some of their dungeon scenery for ages.

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Dark Sword Miniatures

I mentioned the complimentary frog we received from Eureka Miniatures earlier; we couldn't just have one frog in the stands, so in addition to ordering a pile more Eureka miniatures, we also went to Dark Sword Miniatures for a Frog Bishop, as well as several other models from their Critter Kingdoms line. They're absolutely lovely.


They also do a line of Game of Thrones miniatures, and how was I supposed to resist their Cersei? Would definitely throw a child miniature out of a window for her. We also received a complimentary birdman, which is also a really neat model and is definitely going to be watching some Blood Bowl. All in all, these are very high quality fantasy miniatures; definitely recommended.

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Modiphiüs Entertainment

Modiphiüs are the creators of Fallout: Wasteland Warfare, which I'm kinda interested in, but slightly put off by the high price and the fact that most of the models are, in my opinion, kind of bland. I did get their Boston companions box, so I could have Piper in my 40k Chaos army, and I can testify that the models are very high quality. It's just that most of them aren't very interesting.


Hint: if you play Fantasy Flight's Fallout board game, and you should, Modiphiüs's bottle caps are worth your money.

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Fantasy Flight Games

Finally, I should mention that we're using quite a few models from Fantasy Flight's Imperial Assault in our Warhammer 40,000 games, from Primaris Psykers and Eversor Assassins to Armiger Helverins. I've quite liked the miniatures, and in my experience they fit in just fine with the more heroic-scale GW minis.

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I think that's everybody! I can't tell you what a delight it is to have so many different places to buy quality minis and bits, and for affordable prices too.

Dec 30, 2019

End-of-year thoughts: Getting back into Warhammer

As a byproduct of our by now largely moribund Rogue Trader tabletop role-playing campaign, I've gotten back into Warhammer, kind of. At least to the extent that I have opinions on it again.

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Rules bloat is getting completely out of control in Warhammer 40,000. Let's take my Chaos army as an example. Back when we decided to get (re)started with Warhammer 40,000, my players were going to have an Imperial army, so the obvious thing to do, both fluffwise and based on the models I had at hand, was to build a Chaos army for them to fight. Since I have a theology degree, clearly my legion choice was Word Bearers. We got through the first and second games just fine with the Imperial Guard and Chaos Space Marine codexes.

For our third game, we wanted to use my old Space Marine vehicles and some Imperial Knights, which meant more codexes, but I'm fine with that; especially since at the time, the Renegade Knights codex was a free download.

However, since I'm playing Word Bearers, I was interested in the new Dark Apostle rules in the Vigilus Ablaze campaign book, and I bought it so we could use the new prayers in our game. I had also planned to field some Obliterators, but the Shadowspear boxed set came out around that time, with new rules and points costs for them. I was completely perplexed by the idea that a boxed set could suddenly change the matched play rules for a unit, and ended up not using them.

The next thing that happens is that a new Chaos Marine codex comes out. I was a bit annoyed by this, to be honest! I felt like I'd shelled out over 60€ on two books, only to have them immediately superseded. I was around for 3rd edition, when they also released two codexes for some armies - but it was explicitly done because a new edition was coming, and the new codexes would be "forward-compatible". This time they've said no such thing.

Then it turns out that the new codex actually doesn't include the specialist detachment rules in Vigilus Ablaze, so I guess I didn't completely waste my money. Should I still buy the new codex, though? Absolutely not, because right on the heels of the new codex they announce the next line of campaign books, the first of which, Faith and Fury, will include new legion rules for the Word Bearers! So do I get Faith and Fury, or do I wait for a third codex that maybe incorporates the legion rules in Faith and Fury, or maybe doesn't? I'm also delighted I didn't buy the new loyalist Marine codex, because guess what? They're also getting a pile of new rules in Faith and Fury!

Back in third edition times, we got quite a few rules updates in White Dwarf, and they also came up with Chapter Approved books, so if you wanted to do something clever, it was quite possible you'd have to lug around some WDs and a Chapter Approved book in addition to your codex. People did complain! But what makes eighth edition potentially much stranger is that now rules are popping up in all kinds of places, from 40k boxed sets to expansions for other games, like Kill Team and Blackstone Fortress. You can make a whole battalion with Blackstone Fortress rules, although I think you'd be better off with Renegades and Heretics from the Imperial Armour book. This can be a bit confusing.

By the way, in the middle of all this, Chapter Approved comes out once a year and they keep tinkering with the points values. I had some success with Chaos Cultists in our first games, but when they went up to 5 points each and lost access to legion traits I started looking at Renegade Militia instead - only for Chaos Cultists to drop back to 4 points in CA 2019.

But really, the worst thing is the new codexes. I like codexes! I own most of the 3rd edition ones, I think, and at least the CSM 3.5 codex. But the fact that the current ones might be superseded within the same edition has just completely put me off buying any. I know I want some Machine Cult units for my Imperial army, and now that we've been playing Munchkin 40,000 and enjoying some Necron-based humor, I might even like to look into Necrons - but why buy a codex when for all I know, a newer version is coming out next month? And why buy a campaign book if the rules in it are going to be reprinted in a more convenient book later that year?

To take another example, I really like the Adeptus Mechanicus Archaeopter that was shown off at the Warhammer 40,000 Open Day, and I'd like to make an AdMech detachment for my Imperial army. But again, what's the point of getting a Codex if a new one might appear at any time and make it obsolete?

The lesson seems to be to only buy new books if I'm going to be using the rules in them imminently. Saves money, I guess. I can't imagine this is the outcome GW had in mind.

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Then there's Age of Sigmar. Apparently when I wasn't keeping up with things, they decided to blow up the Warhammer Fantasy world, the chief objectives seeming to be to make Sigmar into Fantasy Emperor, introduce his tremendously boring Fantasy Space Marines and change all the names into something easier to trademark. So instead of orcs you now have Orruks, dwarves are Duardin, and so on. It all feels more than a little silly, like calling the Imperial Guard "Astra Militarum" (which means "stars of the soldiers" but never mind), but all over the place. The fluff is also kind of weird, because they've kept so many of the old Warhammer Fantasy units but changed the backgrounds. For example, you still get Black Ark Corsairs, but now Black Arks are just ships, rather than magically floating elven castles. And so on.

On the other hand, they're doing a bunch of interesting things with it, like flying sharks and steampunk dwarves with flying ships, so I'm actually kinda on board with it. Also, with the Cities of Sigmar army book, I can have an army with elves, dwarves, humans and flying sharks, which sounds like a fun thing to collect. It's just that I'm not one bit interested in any of the new fluff.

On top of all this, though, last month GW announced they're bringing the Old World back. To be honest, I don't really care. I'm getting bored with nostalgia.

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Finally, though, there was this blog post, published after the author died of cancer. In a moving post in general, what really stuck with me was his admonishment to stick to projects and finish them, both as a way to control your spending and, well, to get things done. With more modelling projects underway that I can count, I felt that. So I think that's going to be my new year's resolution for 2020 and indeed the decade in general: I will finish modelling projects before starting new ones.

So in practice, that means building up tournament-sized Imperial and Chaos armies for next summer, and actually finishing all the damn models! Once they're done, I'm going to see about turning my very eclectic Warhammer Fantasy collection into something Age of Sigmar-ish. Luckily, Cities of Sigmar makes that look surprisingly likely. Even though I very rarely play and am mostly a collector, I still prefer collecting an army that would make at least some sense on the tabletop, in some more-or-less current edition of the game. And I do enjoy playing when I get the chance!

Especially when working on abstract things like lecture courses or academic articles, I've found it thoroughly relaxing to be able to work with my hands and concentrate on building or painting something. I'm going to try adding the additional dimension of actually finishing projects. We'll see how it goes.